CEO Challenges Part 2: Incentives, Scalability, and Overcoming Barriers

16 07 2014

grand-challengeIn my previous blog post, I discussed the effects of emerging social technologies, and what it means for leaders to execute CEO challenges — top-down initiatives that solve a high-level business problem — through managed innovation, collaboration, and employee engagement.

These types of collaborative challenges come in many forms; a necessary approach considering the multitude of variables that exist from company to company. And, as expected, each brand of challenge comes with its own unique hurdles, benefits, needs, and potential outcomes.

The Grand CEO Challenge

When working within the confines of an innovation management program, it’s important that the type of challenge be selected based on what issue an organization is trying to solve. A popular type is the CEO Grand Challenge, where the purpose is to rally the company around a significant stake in the ground or a specific barrier to overcome that will prove meaningful to the company. The CEO sets a barrier, with a race ensuing to be the first employee to overcome it. You’ve probably seen or heard of similar Challenge mechanics in popular mechanisms like the Ansari X-Prize, which stimulated the race for commercial space flight.

stevenotembaOne such challenge, and famous one, revolves around Apple’s Steve Jobs. Walking into the developer’s office space one day, he simply laid a manila envelope on top of their desk and said: “Make me a computer that fits in that.” The result? The Macbook Air. Steve later delighted in using the manila envelope example when presenting the resulting product to the press at the launch event.

The CEO Innovation Prize

The CEO Innovation Prize approach is increasingly becoming the most popular and successful challenge type. As CEOs leverage advanced gamification techniques to engage their crowd on multiple levels, they provide participants with more than just a goal — they also create a journey to get to that goal. It’s especially popular because a well-designed Innovation Prize can rally the company around the concept of innovation, and drive employees to embrace it on a cultural and emotional level.

citiideas_thimbOne well-known example of this is the award winning Citi Ideas Challenge, which we at Mindjet developed in partnership with Citi’s Innovation team. Over the course of four months, Citi’s then CEO, Vikram Pandit, launched a challenge to all 266,000 Citi employees across 94 countries around the world, asking them to re-envision the future of banking.

The Challenge effectively engaged employees, who quickly began submitting and developing leading-edge concepts for what that future could look like. They did so in teams that spanned multiple business units and geographical locations. At the end of the Challenge, four finalist teams were asked to pitch live to five of Citi’s top executives, as well as the company as a whole, in order to decide which idea would be the winner.

The result of the challenge not only identified some great concepts for incubation, but also heralded the entrance of a new, collaborative work style at Citi.

A Call to Arms

The CEO Call to Arms is a fairly normal type of challenge. It’s a call from the top to solve a significant strategic problem. These come in many shapes and sizes, but always revolve around addressing a particular business problem that is close to the CEO’s heart.

sER_clark306102x004_r620x349Andrew Clark, CEO of Bridgepoint Education, ran one such challenge to solve one of his biggest issues: maximizing customer and student retention. As a major educational institution, the challenge of not just attracting new students — but then also retaining them all the way through to graduation — is absolutely key to their survival. Leading the way, Andrew launched his CEO Challenge to all 7,600 employees, back office and academic staff alike. This resulted in 465 ideas from all parts of the organization, aimed at targeting this key problem — many of which have been implemented to great effect since.

In addition, the Challenge established new collaborative benchmarks for Bridgepoint that broke down organizational silos, setting the scene for further collaborative events at Bridgepoint.

Having reviewed 3 different CEO Challenge types, let’s look at some of the Issues to consider when running a successful CEO Challenge.

Issues to Consider: Sponsorship, Scalability, and Globality

There are many elements that differentiate even the simplest of CEO challenges from your standard, run-of-the-mill collaborative challenge. For example, there are:

– Issues of Sponsorship. As many of you experienced Innovators know, sponsorship is a key element to any innovation challenge. However, when your sponsorship comes from the very top of an organization, it brings some unique hurdles with it. As with any other messages coming from the CEO, the employee base takes messages from the very top as guidance for how they should be behaving and approaching business problems. As such, extra care needs to be taken around getting the goals, execution, and communications that go into a CEO challenge just right, because the risks associated with getting them wrong can reverberate exponentially across the organization.

– Issues of Scale. With large numbers come some unique problems to overcome, including communication challenges to rally the participant base. It’s important to ask the following:

  • Do we need to prepare line managers with enough information to answer their charges?
  • Do we need to engage in silo busting activities to ensure even participation across all parts of the business?
  • Do we include contractors? Do we need to provide people with ‘permission to participate’?

Hourly workers or call center reps, for example, will frequently need time codes or some other allowance to enable them to take part.

– Issues of Globality. The CEO Challenge is the most likely to engage colleagues across multiple countries in a single activity. With that global reach come global problems. For example:

  • Are there IP/legal issues to overcome? Some countries have draconian IP laws that require special attention. And depending on the countries you involve, there are also data privacy and export laws to be wary of.
  • Will there be any obstacles surrounding language? Do you intend to run the whole challenge in one language, or should you attempt to handle multiple languages? If you decide to use multiple, how will you handle the translation issues involved in order to enable everyone to interact?
  • The value of specific incentives can change massively between one economic entity and another. What constitutes a small gift and incentive in the US could be a massive, taxable event in Sri Lanka. And, what’s appropriate in one country could be inappropriate, or even illegal, in others!
  • Collaborative styles also differ around the world. Some are more individualistic, some are more team-oriented, and others flourish in anonymity. You need to find the perfect medium between all of these styles so that you can successfully engage the largest number of people.

Overcoming these and others become the key to a successful CEO challenge. However, the benefits from doing a well run CEO Challenge are immense, enabling you to rally your workforce and make massive cultural leaps in addition to the obvious benefits from crowdsourcing on a grand scale.

The Keys to Success

So — if you do decide to rise to the task of running a CEO Challenge, let me leave you with these 5 tips for success:

  1. Engage your CEO early. They’re already thinking about this — help them understand the implications and the benefits.
  2. Choose the right model. What are we trying to do, and what’s the best path to get there?
  3. Plan your communications carefully. Be all encompassing, be transparent, and be mindful of localities.
  4. Give permission. Make sure to clear the barriers and actively ask for participation from the masses. Exemplify the actions you’d like them to take.
  5. Celebrate hard. The CEO Challenge doesn’t end with the end of the challenge — it’s the spark that lights the cannon of employee action. Beyond a single challenge, you’ll need to ensure you follow up with transparency, and a well received celebration of the employees and actions that led to a successful result.

At the end of the day, choosing a challenge type, understanding the barriers, and following the keys to success are integral for running a successful CEO Challenge. 





Gamification in Innovation

23 05 2012

A few months ago I wrote a post on the promise of Gamification in the Enterprise. You can read the whole piece but as a recap, here are some of the more salient points:

1) Gamification in the enterprise is not about trivializing business processes or activities, but rather about embracing a design methodology that taps into an inherent “addiction” inside all of us to the engagement mechanics and format of  “good games”

2) Games surround us everywhere, if we choose to see them as such. Just because we don’t envision the business (and other) systems around us as games; just because we don’t design them as games; doesn’t mean they’re any less of a game – it just makes them bad games that no-one wants to play.

3) The ultimate expression of engagement is the human feeling of enjoyment – where we actively derive pleasure from engaging in a specific activity. What if we could bring that level of engagement into a business process, like Innovation for example, that would have people actively choosing to give up their free time to create new value for the company?

As in the past, a company’s Innovation process has become the best testing ground for new ways to engage the broader crowd – not least of which the history of corporate innovation becoming ever more successful with the increasing size of the crowd they’re able to tap into.  Gamification is no different – and already companies like Citi, Cisco, Houghton-Mifflin Harcourt and others have embraced Gamification as a way to redesign systems to drive a new level of engagement within their crowds.

For example – at Citi, we were able to engage more than 263,000 employees around the world in 97 countries in a collaborative innovation challenge that incorporated Gamification techniques to drive a unique process that collected over 2,300 raw ideas, developed and refined 10 of those into full on business cases with accompanying video pitches, and then further refined those into 4 top quality concepts complete with prototypes that were pitched in front of Citi’s top 5 executives to be funded for development.  The amount of collaborative builds was incredible – with each of the top ideas all-receiving input from multiple business units and geographies – something previously unheard of at Citi. And the most amazing part of all? There were zero incentives used to drive that high level of engagement  beyond the gamified design of the challenge enabled by the Spigit tool.  (You can read more about the Citi Ideas Global Challenge here)

But Gamification has impact in every part of the organization and has the potential to revolutionize the way we do business as a whole.  For example – another technique we pioneered here at Spigit is the use of Gameboards – which effectively change good old fashioned process charts like this:

Into this:

The game board approach not only conveys the same information as a process chart does – but also the critical engagement elements of story line, goal orientation, levels, emotions, and more. It enables us, as social strategists, to at any one point in time look at the game board and ask ourselves “Would I play this game”? – a engagement perspective that we never consider in normal design. Why would you ever do a process chart ever again?

As always, there is much more to this concept – but I would love to hear your thoughts in the comments below!





Getting Inside the Game – The promise of Gamification in the Enterprise

15 03 2012

[tweetmeme]You’ve probably started hearing the terms “Gamification” or “Game Mechanics” in increasing frequency in your corporate hallways of late. This is especially so if I’ve been working with you, as Gamification theory and practice (not to be confused with the Economics based “Game Theory”) is quickly becoming a cornerstone of the next generation of highly engaging collaborative Innovation programs.

I probably get asked about Gamification (aka the application of Game Mechanics/Game Design to a particular system, process, or program) at least once a day now – Spigit has quite the reputation for incorporating Gaming Mechanics into its product design – and the Collaborative Innovation consulting practice I run at Spigit has now also pioneered the development a host of new techniques and methods to apply Game Design techniques into the successful design and execution of various types of challenges, communities and collaborative competitions with some quite astounding results.

Done properly, it’s probably one of the greatest tools in a Social Strategist’s arsenal – giving great insight into that hallowed (and much overused) word “Engagement”. Yet as a topic it’s rarely understood – and even more rarely applied – properly by most including those claiming to be in the field.

First and foremost, let’s tackle some of the misconceptions:

–       Gamification is NOT the same as Social Gaming.  Whilst popular games like Farmville, Cityville, etc incorporate gaming techniques and could in themselves be the end result of the Gamification process – Gamification itself is a much bigger subject matter.

–       Gamification IS a Social process

–       Gamification IS a design methodology – it’s about how you incorporate Game Mechanics into a system to make it more ENGAGING .

–       Gamification is NOT about specific technology features and functions. Buying Bunchball, Badgeville, or any of a host of new companies cashing in on the Gamification trend and blindly incorporating their software into your website does not make you a Gamification King.

The key to comprehending why Gamification is so important to businesses in the future – is understanding that that there is something incredibly and intrinsically addictive about a well-designed game that engages us as humans at the very core of our beings.

At some point in our lives, we’ve all been deeply engrossed in board games, video games, or what have you – looked up at the clock, seen it was 1AM and uttered the words “Crap, how did that happen?”

A good game not only engages us, but it physically and emotionally satisfies a part of us.  Left alone we will create games from whatever we have around us (“I spy with my little eye…”).. We actively WANT to, and some might even say need to, play games.

Given options, we will choose to spend time playing games above all other activities We will even PAY to play a good game – and we have whole cities designed to cater to our desire to play games!

What if we could capture the mechanics that make a good game so addictive to us, so engaging, and bring those into a business system that actively creates value for the company? THAT’s the real promise of Gamification.

Games come in many forms though – some very obvious (Monopoly, Blackjack, World of Warcraft. etc) , and others not so (political games, dating games, etc).

In fact, if you think about it – we are actually surrounded by games all around us everyday, although most of the time we don’t necessarily perceive or think of them as being games.

For example – take your morning commute – you get up and leave the house with the aim of getting to work on time.  There’s a path to follow, and there are choices along that path:

–      Do you decide to drive or to take the train?

–      If you drive, which route do you take?

–      Do you go the direct route over the hill that can be slower but has less traffic or do you go around on the main road that can be quicker but is more prone to traffic jams?

–      How fast do you drive – do you increase your speed when you hit the highway to make up for your lateness but also increase the risk of getting a ticket that would make you even later? (and poorer financially..)

–      And so on…

You make decisions and take actions to beat your fellow competitors (other commuters) to get to your ultimate goal – getting to work on time. It is, in essence, a game.

Of course, we don’t associate it as a game because it’s not structured and presented to us as a game – but essentially it has the same structure: A goal, a story, a reason to act, and multiple actions and decisions to get to that goal which ultimately delivers you a reward – in the example above, not getting told off by your boss for being late to work.

Almost everything else you do during your day could also be reframed as a game:

–      Lunchtime: When do you leave your desk to avoid the lunchtime rush/get the best grub?

–      Airport Security: Which queue do you join to get through as fast as possible and not miss your plane

–      Travel – Whom do you fly with? Do you go with the most direct flight, or do you go with the one you fly the most in case you can pull off an elusive upgrade?

–      Sales Reporting: What percentage certainty do you report that elusive deal you’ve been working on in your CRM system? Do you raise your boss’s expectation and hope not to disappoint? Or do you low-ball it and aim to surprise?

–      At Work: Which order do you attack your workload to be the most efficient with the least amount of pain (and most acclaim from your peers and bosses!)

–      At Home: How do you get your child to eat the brussel sprouts that they hate?  Cue the airplane game!

Consider that all of these activities you choose to engage in during your day have the same elements as a good game:

–       They have a clear start and end to it

–       There’s a pay-off for “playing” it well and achieving a “win”

–       There’s a clear storyline/reason to play that’s clearly communicated

–       A good activity isn’t repetitive

–       A good activity doesn’t throw complexity at you all at once, but rather in stages with mini-pay-offs to keep you interested and wanting to “throw the dice” until you finish.

And so on.

We play these games, and we “game” these games (incidentally – people “game” every game out there – given the option of two routes with an equal reward, we will always pick the shortest/easiest route to the prize – maximizing the prize wherever possible), and ultimately we win/lose the games we play.

The problem (or opportunity) with most business systems though, is that, as we don’t envision them as games, we don’t design them as games. That doesn’t make them any less of a game; it just makes them “crappy” games that no one wants to play!  

They’re “crappy” for the participants because they’re tedious and unrewarding to play/participate. They’re “crappy” for the business because participation is low or non-existent, compliance to the task at hand is minimal, and because ultimately the system is being gamed for the participants’ benefit and not the company’s benefit.

Instead by building and designing business systems with the mindset that we’re really creating a game, with a specific outcome, and incorporating the same rules and mechanics that naturally engage us in games – we actually end up building a system that is a win-win for all.

The net effect? Imagine creating systems that are so addictive that people will gladly spend their own free time to participate in something that is adding value to the company – and enjoying the challenges involved in doing so.

That they will even give up their own time on the weekends to submit ideas into your innovation system.

Sound impossible? It’s not – we’ve been able to achieve this effect at companies like Citi, Cisco and Houghton Mifflin Harcourt as we applied these new design techniques to the practice of Collaborative Innovation at each of them. More on this to come…





The Key Ingredient to visionary Open Innovation

14 08 2011

[tweetmeme]“Go forth and Innovate” – whilst I have yet to hear those immortal words actually uttered by any senior executive (at least not without tongue-in-cheek) – it is the virtual call to arms that many Innovation execs receive nowadays.

The resulting rush to show action prior to thinking that action through is probably one of the greatest contributors to corporate malaise around the expectations for a fledgling innovation program.

Nowhere is this more obvious than in corporate innovation programs where, in a bid to emulate their own version of a P&G-style “Connect & Develop* program, Innovation exes rush in to embrace ideas from the outside without stopping to think about whether or not the audience they’re asking is actually capable of the answers they’re looking for…

For example – let’s look at what’s probably the most obvious place for a company to start  – existing customers.  Even better – let’s choose our long term customers with which we already have good relationships – surely that will lead to some synergistic big ideas that will result in big sales down the line…it sounds like a good idea, no? And it continues to sound like a good idea until you realize that, whilst prolific with ideas for your company, the vast majority of ideas you get from your customers seem to always end up being iterations on your existing product lines… new colors, new flavors, new add-ons – but primarily minor changes – why aren’t they delivering on those big ideas I was looking for?….

The Answer: Because they lack one vital Innovation ingredient… Unhappiness.

In order to be able to innovate – in order to even want to innovate – you have to, be default, be in a motivated state to look at/consider new options and solutions – you have to be unhappy with the current status quo.

After all, your customers are already buying from you – you’ve already satisfied the “job they’re trying to get done” (to borrow a Clayton Christensen-ism) – so why would they even consider any radical alternatives?

And the bigger the ideas you’re looking for – the higher up the “unhappiness-scale” you’ve got to go up to stand a chance of finding it.

So let’s go up that unhappiness scale – next up are groups known as “lead users”. Lead users (not to be confused with Lead/Early adopters) are people who are only buying your product because it’s the closest darn thing to what they really wished you’d made.

They use and adapt and do all sorts of crazy things to your product in order to satisfy their real need.  Get them to open up those real needs to you, and you unlock the potential to find the next generations of your current product lines as you uncover tangential markets, brand extensions, and new applications of existing/modified product sets that satisfy new niches and customer segments.

Want an example of how powerful this can be?  I had one former client of mine go out to all his customer facing staff to ask for “all the crazy, wacky, and abusive things that our clients are using our products for, that we never envisioned them being used for”.  After searching far and wide, they found a small company in New England that was using a product they made to waterproof new housing, to waterproof boats instead. Why? Because it was a quicker, easier, and simpler method than the traditional way they’d done it before.  It took my client all of a few months to repackage the existing product to target the boating community and create an entirely new market for themselves that added an additional $7 Million in its debut year – not too bad, eh?

What if we want to go for the really big ideas? Well then we have to go to the most unhappy person of all – the people who aren’t buying your product at all because the product you make don’t even come close to what they are looking for. Listen to these people and you might just find the future of your company.

These last two groups represent the “fringe” of the populations available to you – the edges of where your company is, and where it could be. Engage those and bring them in to reinvent your core business, and you’ll find the way to ensure your company lasts the next 5 years.

In the meantime, keep in mind this mantra I give to my clients:

Customers give you Iterations…

Lead users give you Generations…

Non-customers give you the Future…

As always, I welcome your thoughts and comments below!





The Next Evolution of Open Innovation – What’s Next?

20 04 2011

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This last week I was at the Marcus Evans Open Innovation Conference giving a presentation on “The Next Evolution of Openness” – Getting back on the speaking circuit finally gave me a little thinking time away from building a rapidly growing consulting practice at my new company Spigit and I wanted to share with you some of the key points of that talk over the next few blog posts.

Things change quickly in the Innovation world – and as I was writing the title of the presentation I was struggling whether the word “evolution” was quite the right one – maybe “Revolution” would’ve been a better word to use in the circumstances.

There’s supposed to be an ancient Chinese curse that goes along the lines of “May you live in interesting times” – and I don’t think that times get any more interesting than the business environment we currently find ourselves in.

We live in a time of massive change – both in terms of the size of changes we’re asked to take on, and the frequency with which change now happens.

The recent financial depression has had profound consequences on the businesses that survived. We’ve come out the other end to a world that demands greater accountability, greater participation, and greater transparency than ever before. We’re in the middle of a social revolution where the strength is slowly moving away from corporations and moving into to the hands of the consumer. Where power is moving from the Core of a company to its “Edges”.

As a result, businesses are waking up (rudely in some cases) to a new way of working, a new way of organizing, and a new brand of leadership. Innovation, as a corporate discipline is no different.

Indeed, if we look at the history of Innovation over the years, there are definite trends to be seen:

We started with the lone inventor, working alone to build an advantage that no one else could copy.

If one bright person could achieve an advantage, it didn’t take rocket science to realize that maybe we could put several bright people in the same room and multiply the effect – so we built R&D labs to take advantage of that.

R&D labs worked well, so we started wondering if anyone else in the company had useful input too – so we invented the suggestion box as a corporate tool.

The advent of technology brought with it the ability to ask a broader range of employees than ever before – reaching out across business silos and traditional geographic boundaries to grab ideas wherever they lay. We started putting effective processes around the use of the technology and Idea Management came about.

Innovation Management came along when we then figured out that ideas without execution were worthless – so we changed to focus on an end to end process that drove the ideas we were collecting all the way through a formal pipeline to execution and thus started creating an engine for creating new value for corporations.

Collaborative Innovation brought in the concept that people could add value even if they didn’t have an idea themselves. We started using leading edge social technologies to allow people to work together on building ideas together and driving new levels of value creation.

Open Innovation brought in the idea that the best ideas didn’t necessarily (and probably didn’t) reside solely within the corporate four walls.  So we started to look at sourcing ideas from anywhere and everywhere outside of our  own organizations.

We then reevaluated the innovation process – realizing what was really at the heart of our activities was a robust problem solving process and so collaborative problem solving became the big focus.

When we started considering Innovation as a problem solving process we also then realized that the applicability of what we were doing became broader – we could now push a flow of new ideas across the entire enterprise, building a cultural shift of not just reacting to, but actively driving massive continuous change at all times – We created Enterprise-wide Social Innovation.

So, what’s the next step I hear you ask? For me – it’s realizing that maybe even problems aren’t the right focus – that maybe, just maybe, we need to embrace the larger social revolution and realize that we’re on the brink of a new future for business as a whole.

That future sees companies using Innovation as the gateway drug on their route to incorporating broad level social feedback and input across every aspect of the enterprise.

That future sees us bringing in and co-creating with the masses to create the ultimate engagement model with would-be customers – that of a conspirator or co-owner in the very business they helped to create.

Maybe then, it’s not Innovation that should be Open – but rather Business as a whole.

If  we just follow the trends from the timeline above, we see that there has always been value in building our companies outwards. That there has always been value in continuously increasing the number of people in “the room”, in increasing the transparency of the organization, in pulling the outside in, and ultimately in the engaging, at scale, the broader world around us.

That the leaders amongst us are those who are continuously exploring the boundaries of their companies and learning how to embrace the fringes and edges to drive value at the core.  

Could this be the Open Business revolution at last?

I look forward to reading your thoughts 🙂





2011 – The Year of The Social Enterprise?

4 01 2011

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A New Year brings with it many opportunities – and we generally take advantage of the new start every year gives us to make numerous promises and resolutions for change in our life.

For me, Jan 1st 2011 saw me make promises to write more often, get fitter, achieve great things for my clients, and generally embrace what is sure to be a year of great changes for me.

However, another opportunity afforded by the New Year is the ability to look like a right royal fool, or alternatively a prescient visionary genius, by looking to the year ahead to predict what it will bring.

My track record at these predictions is not necessarily to be envied – although I don’t seem to usually be “completely wrong”, my timing seems to be somewhat off.

Had the predictions of my youth come true, we’d all be living in a Star-Trek like world of spaceships, teleportation, and holographic entertainment systems in every home. Heck, even more recent predictions of a global ubiquitous Internet connection seem to be off by several years at least.

Nevertheless, it’s fun to look to the future, and I’d like to think that with age comes a certain realism as to what’s possible in a year – so here goes this year’s effort.

I think 2011 is going to be an especially exciting year – especially if the one big prediction I have for this coming year ends up coming true – that we’re about to embark on a new era of unprecedented collaboration and social interaction, that we’re doing that with a renewed sense of discipline, all-inclusion, and transparency, that we are, in short – on the cusp of seeing the world’s first fully social business.

Companies embracing social is nothing new admittedly – indeed my own work has centered on helping companies to use social technologies to drive corporate strategies for over 15 years now.  So what’s different now?

For starters, I think this year sees companies finally take it seriously – as a corporate competence to be achieved and maintained, rather than a faddish concept to be played with in any of its prior incarnations (knowledge management, collaboration, social media, etc).  I see companies increasingly throwing away the intangible mantle of “social media” programs focused on improved interactions with the consumer – and instead looking for ways to integrate social technologies to produce some very tangibly sized profitable gains. Nothing moves a company to embrace a new way of working more than big profits.

I also think that Social Technology companies themselves have matured more – taking ownership of the need to provide companies with a tangible route to those big gains. The increasing differentiation within the current software market is proof of that as vendors realize that companies don’t (and can’t) buy general “Collaboration” or “Social” tools – because they simply can’t achieve anything (let alone everything) with them.  General collaboration platforms like Sharepoint and Jive will continue to exist – but will continue to become secondary to the applications, (like Spigit, Yammer and others), that are developed to run on top of them and will drive the real value of social tools to the organization.

2011 will see Innovation continue to be the “Gateway Drug” to Social Tool adoption in the enterprise – providing an easy route for large companies to value and monetize the global interaction of the “social populations” (employees, customers, vendors, strategic partners, shareholders, and more) at their disposal.

Once that value is established – I see companies starting to effectively inject “social input” into increasingly strategic parts of their business. We’re already starting to see the first variants of this emerging in Finance (eg Microfinancing), Manufacturing and Design (eg Crowdsourcing), HR (eg Employee Engagement initiatives), and even Management generally (eg Collaborative Decision Making).

All this leads me back to my initial prediction – the emergence of the first true Social Enterprise. That is, a company that has social input strategically injected into EVERY part of their organization. Where every business process includes elements of mass social interaction between people inside and/or outside the traditional company walls. A fully open business that is able to leverage a global knowledge resources pool in multiple ways to achieve its strategic goals.

Is that possible in 2011? It’s a bit of a stretch I admit – and more likely to happen at the start-up level rather than a large global enterprise at this stage – but I believe that even that’s coming in the longer run. In the words of Hamel and late C K Prahalad – companies will eventually be forced to redefine what their true “core competencies” are – and then outsource the rest. Although instead of outsourcing it to an emerging global economy because labor is cheaper, they’ll be outsourcing it to a global social population because the work, the solutions, and the results will simply be better than they can achieve on their own.

The winners in the next generation of businesses won’t be the companies that can come up with and produce the next winning product – but will be instead the companies that can rally the world around to do it for them.

That’s my big bet for 2011 – what’s yours?





Innovation – do you WANT to win? Well, do you?

13 10 2010

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If you’ve never been to the annual Business Innovation Factory conference (#BIF6 on twitter), it’s really quite a trip. More of a mini-TED conference than anything specifically innovation related – it’s all about enabling people to share stories about things they’ve achieved, thought of, experienced, and so on.  The end result is that you don’t necessarily walk away with a series of bullet point “To-Do”’s like you might at other conferences – but you do end up with a simmering pot of interesting thoughts and ideas just waiting to boil over the top.

This year, two speakers said things that stuck in my head and kept me thinking. Such is the way my mind works that unfortunately I can no longer remember who they were – but I’m sure someone will eventually remind me in the comments below this post 🙂

The first of these insights was an observation that, if you have two equally matched sports teams, and one team’s members actively want to win, whilst the other team isn’t bothered – then chances are, the team that wants to win, will do so. Sounds obvious really, but it brings an interesting question to mind when you bring that concept into the business world – which, at the heart of it, has similar competitive dynamics.

If you have two equally matched companies competing against each other, the company that collectively wants to win more – will probably do so. “Desire to Win” is a competitive differentiator in effect.

With that in mind, however – how many of us actively try to instill that desire to win into our employees? How many companies actively engage in “Win Management”? You could even say that what really differentiates a successful innovator/entrepreneur from normal people is that never-ending drive to win “the game” of business.

This is even more amplified in the Innovation world where the risk of failure is ever present and embraced as a part of everyday life. It is a daily competition to beat the odds and win the game of innovation.

Pair that thought up now with another insight from that same conference. Apparently, at any one point in most organizations, only 20% of the staff are actively engaged and enjoying the job they’re doing.  I would personally argue that that number seems a little high to me – and is probably rotating too – that is, we’re not necessarily talking about the same 20% year round, as people naturally go through cycles of loving/hating/being indifferent to their work.

I would also argue that one of the reasons why people don’t get engaged in their jobs, is because their jobs (ie their companies) don’t engage them. They feel like they have no say, no ability to make an impact, no reason to want to win….

So it stands to reason that if a company really wants to win at Innovation they need to both instill a competitive desire to win in their organizations, and to tap into and maintain that desire by actively engaging their population in strategic innovation decisions.

And by “Engagement” I don’t mean just listening to your employees – I mean actually “Doing” something with their input. Business, and especially Innovation – is a team sport – and no one wants to be relegated to being the guy on the subs bench that never gets on the field.

So now you know what you have to do, you have to ask yourself – Do you want to win at Innovation? Well, do you?…





6 Secrets to Corporate Authenticity

25 08 2010

[tweetmeme]“Authentic” is undoubtedly one of most echoed words in the Social World nowadays – applied especially liberally when explaining to companies the means by which they should be conveying themselves to the broader world in order to be heard.

The term seems seldom explained more than that, and yet the implications are deep.  It amuses me to no end that the word “authentic” has staged such an emergent come back into our vocabulary – not least of which when used to describe a media and communication form so recently embraced for its ability to allow people to engage in an almost schizophrenic array of multiple online personalities.

Ironic then, that in the current online world that we’ve created, where it’s so easy to be anyone or anything you can imagine, it’s never been so important to simply be yourself. That in a world of Avatars, Second Lives, and Virtual Worlds – we want to know that we’re communicating with real people who are being their real selves.

Maybe it’s a sign that the Social World is growing up – moving from a prior youthfulness happy to live in a world sporting fake Rolexes and toting counterfeit Louis Vuitton bags; to a decidedly a more mature mode preferring to spend their newfound wealth buying the real thing on 5th Avenue.

The formula for being “authentic” as an individual must surely be simple then: Be yourself, communicate from the heart and be consistent. But how do you achieve that in an enterprise setting?  How does a company made up of thousands of voices come across with the same effectiveness as one? Here are some guidelines for your internal “social champions” to follow:

1) and 2) “Know Who You Are and Live It” – Earlier this year I had the good fortune to go to the Front End of Innovation Conference in Boston where Bert Jacobs, one of the founders of “Life is Good” was speaking. In his speech, he relayed the story of how the two brothers started their fledgling business on a street corner selling t-shirts and how they were able to translate that into the marketing empire that Life is Good is now.

During his session there was a comment – one that he repeated during his speech, and then signed along with his name on the Frisbee he flung into the audience and pinged me squarely on the forehead with (there was a ricochet involved from a nearby audience member – honest!).

The comment was “know who you are, and live it”. Now Bert’s no social media guru, nor is he making money from his insight (I believe he donates a lot of his speaking fees to charity – He’s a quiet, down to earth, and confident guy who’s simply figured out the secret to his success.

That secret has helped him translate a feeling, an emotion, and a mission from his heart to his products – and onwards to his customers.

This effect though is multiplied in the social world and the necessity to “know who you are” with ultimate certainty and to consistently live out those values in the social worlds is the real key to success for corporations in what has to be one of the ultimate brand challenges of the modern business world.

Why the “ultimate” brand challenge? Because the Social World has an incredible memory – infinite actually.

What you say, what you do, how you do it, and who you do it with is preserved along with people’s opinions of your actions from the moment it happens, until the end of time. Like an elephant on steroids, your image in the social world is established by your actions, and remembered forever.

If “Knowing Who You Are” is number 1) on the list of things companies must do – then “Live It” has to be number 2).  Consistency is a key element of authenticity  – people want to know that you not only “talk the talk”, but also “walk the walk”.  One communication effort can set an intention, but it takes consistency to set an image.

A positive Social Image is a fragile entity and is re-enforced or recast depending on your actions, engendering strong levels of customer loyalty and advocacy to those who get it right – and equally strong negative reactions to those who trip up on the path. Never mind women, hell hath no fury like a customer scorned in the social world – where one negative voice can sound like hundreds online.

The need for consistency in your actions is then further exaggerated in the current Google-centric world where information is omnipresent and easy to access. In this world, it’s not just your actions that matter, but those of everyone you associate with too.  Nestlé’s well publicized controversy regarding the source of Palm Oil  used in some of their confectionary is just one example of this in action.

3) Be Real – The Social World is made up of individuals – not corporations. Talk to them in the same formal way you approach your PR campaigns and you’ll find the same level of interest and disengagement you probably got from journalists when you sent them that Press Release announcing your new six sigma process (yaaawwwwnn).

Interactions with actual people and personalities are simply more “sticky” than formal corporate approaches. Whilst it’s important to institute guidelines and rules for those interactions, you should, whenever possible,  make sure that your company’s interactions come across as being made on a person-to-person basis and not on a corporate entity-to-whomever-will-listen basis.

4) Be Transparent – Part of the potential poisoned chalice that can be connecting to thousands of people is that you’ll find it very hard to hide information – so don’t bother doing so! Treat your social world as if they’re an integral part of your company. Let them know early when good news is underway, and apologize early when you screw up.  Open up to your community and they’ll reward you with understanding, forgiveness, and loyalty.

5) Cultivate Relationships, not Transactions – Treat the communities you interact with as if they were integral partners in your company’s success and not just simply a transaction source. Care about them, ensure they get value out of the relationship then have with you, and make sure the flow of information and value goes both ways.

6) Do it yourself – This last one is the simplest – you want to be yourself? You want to be “real”? You want to cultivate lasting relationships with your social community? Then do it yourself – don’t hire external partners to do it for you.

Partners have their role in all this – as teachers, thought leaders, and general resources – but you shouldn’t rely on them for execution – that’s just lazy, and in an age of transparency, it won’t take long for the social world to see through you.

Invest in the internal capabilities and expertise to drive and deliver value to and from your communities and the returns will be hundred-fold.

Got more tips on how to be Authentic? Share them below!





Is your Community Contaminated?

21 07 2010

[tweetmeme]This morning I found myself at the W Hotel in Hoboken, accidentally (no really!) listening to an interesting story on one of the many breakfast shows on at that time. On that show, author James Fowler was describing research he had done that showed how social networks surrounding us can impact each of our lives in a much deeper way than most people realize. To make his point, (and the news presumably) he used as an example that divorce can be “contagious” amongst friends – mentioning that having a close friend experience divorce, increases the chance of your own divorce by 147%. Needless to say shock and horror ensued from the hosts and other assorted pundits on the show who naturally dislike the idea of someone asserting such high correlation to such a dreadful outcome.

Yet when I thought about it, I don’t think I was really surprised. After all, it kind of makes sense. Your social circle represents more than just a group of people you like to get together with for a beer. Your social circle represents the segment of society (or community) with whom you most closely identify and associate.

As with any society, the activities of one affect the activities of the many – word of mouth campaigns are one of many business efforts to capitalize on this effect.  Communities and Societies have social norms and unspoken rules that govern membership – and it’s only natural when an outlier emerges (say, the first of your group goes bungee jumping on holiday, learns how to scuba dive, or, god forbid, gets divorced) that the community takes a moment to reflect on whether that new behavior or activity is a true outlier or simply a leading indicator of something they too should be trying/considering/experimenting.

The elements of peer pressure and groupthink are not new either – it’s well known that many people get into/stay in gangs, or conform group actions against their natural wills because of the innate fear of rejection/fear of social stigmata/fear of ridicule/fear of the unknown that we all suffer from. Humans are inherently social creatures, so why would we be surprised that the social actions of someone we know, like and respect would also impact our own decisions?

Take the divorce case – the first person to get divorced in a social group of couples challenges the group norms. All of a sudden the group has to decide whether or not they approve – whether or not to maintain the two separates in the combined. Once that norm has been broken, it’s only normal for the rest of the group to question their own commitment to what they had considered a societal norm of marriage.  I daresay that if the author had dug further (and he may well have by the way, I haven’t had a chance to read his book yet, and it was a short segment on the program), he would’ve actually gone on to find that whether or not other couples in the group started to consider divorce would also have been impacted by the relative happiness exhibited by the two singles that initiated the first divorce. Did the initial sadness give way to euphoria commensurate with a perpetual trip to Hedonism III? Did the two newly single people now face a miserable existence akin to that of a lonely penguin in the Sahara?

Our understanding of alternative realities in the communities to which we belong influence our own decisions by opening up an understanding of what those alternatives actually look and feel like in real life. If we find our close friends being happier single than married, then it’s only natural for us to consider a similar move.

There are implications of course, for the Social Business World in all this of course (I bet you were wondering when I’d get to the point of all this, eh?).

Social communities maintained (or not) by businesses are fickle things – more akin to organic creatures than to mathematical formulas (which adds to my confusion as to why so many companies seem to be lumping in the Social Media functions with their SEO functions internally – but that’s a different discussion) – and the analogy of new societal norms spreading through a community like a virus is just as accurate, if not more so, in the social world.

Engender a strong goodwill and feeling within your community, and you’ll find that it’ll be resistant to negative vibes. Take the iPhone 4 – despite all its difficulties and problems, people are still buying it – not because it’s that much of a better phone than anything else on the market (nor even its previous version the 3GS) – but rather because Apple’s conditioned its community to be resistant to negative viruses by ensuring that they not only respond, but also try to over-satisfy the customer whenever possible. As a result, the community of Apple buyers continues strong, and continues to grow in number.

Cross your community though, and that bad feeling will spread far and wide like wildfire. You only have to look at the many Facebook faux pas of the likes of Nestle and others to see that at work.

It strikes me then, that we might well start seeing a new type of competitive behavior showing up in the future – that of setting up deliberate social viruses to attack and/or convert the social networks of competitors.  I can certainly envision ways in which companies could manipulate a few key individuals to enable them to corrupt a competitor’s user community for example – sowing seeds of discontent, and setting up the consumers to be virally vulnerable to the possibility of alternative realities.  Could we then be on the verge of a new weapon in the Corporate Strategic Arsenal?

In many ways we need to nurture a new skillset in corporations – that of the Social Doctor – Able to diagnose potential viruses prior to them taking effect and injecting the corporate social world with the virtual equivalent of vitamins to re-enforce it.

Part strategists, and part social scientists, this new breed of business executive will need to show a sensitivity and concern for customer communities that is currently alien to the majority of companies who still treat their social networks as a sales and marketing tool rather than a living, breathing symbiotic organism.

Mix that social awareness and responsiveness with corporate strategic ability though – and you get the ability to build and maintain a Social World that will drive unrivalled competitive advantage in your direction. What do you think?





4 people to avoid at your next Innovation Conference

7 06 2010

[tweetmeme]It’s conference season again, and I find myself in the enviable position of being able to attend many of the top conferences on Innovation, Collaboration and Social Media and just soak in the rootin’, tootin’ and high faluttin’ knowledge that pervades the atmosphere at a good conference.

This week (June 8-9th) is no exception –  I’ll be at the World Innovation Forum in New York City (#WIF10 if you’d like to follow that conference on twitter), a conference with superlative speakers, and an equally interesting attendance – and if I’ve learnt anything from nearly a decade of going to innovation conferences, it’s that you can learn just as much from the people attending a conference as you can from the speaking panel. Yet, in the same way that a speaker can turn out to be a bad penny at a conference, so can your interactions with fellow attendees.

Over the years, I’ve started to realize that I’m now able to process who’ll be interesting, and who won’t, pretty quickly and thought I’d share my observations with all of you, so that you can tell the “Makers” from the “Fakers” at the conferences you go to.

Innovators come in all shape and sizes, so pointing out physical attributes to look out for won’t work – that guy dressed in the 60s suit with the bell bottoms in front of you could end up being Kodak’s leading patent holder. The sharply dressed young lady with the expensive looking briefcase, could be the newbie software salesperson for a start-up populated by teens only just learning to spell the word “innovait..innovato…inovatii”…ah, you get my point. So the only way to truly figure it out is by listening to them and watching for certain key phrases that indicate it’s time to lace up your running shoes and head to the auditorium door for a quick getaway.

1. “Sammy Satisfied” – If anyone comes across as being too smug, too sure of themselves, and too happy with their own achievements in innovation, it’s time to back away. Why? Because Innovation is driven by a lack of satisfaction in the status quo.

Top innovators are always looking to change things because they know that taking time to sit back on their laurels is just giving the competition time to catch up. Find someone who’s satisfied with what they’ve achieved, and you’ve found someone who maybe used to be an innovator. Test them – ask them “Yes, but what are you doing that’s new, now ? “ and watch them nervously start to sweat.. The good news? If you find yourself talking to a Sammy, you can probably just wander off whilst he’s in mid-sentence – he’s unlikely to notice anyway.

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2. “Tommy the ToolMan” – usually leads with “so, what kind of tools are you using internally?” or words to that effect. Even worse is when Tommy can’t stop talking about the tool he’s using – the back end, the front end, the features and functionality…urrghhh! Treat potential Tommys with the same suspicion you would if someone randomly asked you “so what car do you drive?” as you stepped out the door of your workplace. Why? Because tools don’t really matter.

Let me clarify – tools are important, having the right tool will turbo-charge your innovation program (especially if you have ambitions to embrace collaborative innovation processes), and having the wrong tool can just as easily sink it. But let me now tell you the secret of successful tools from someone with over 7 years of experience with one of the leading software companies in the field, and had a big hand in developing the innovation management software market to where it is today…….. Tools don’t really matter. Processes do.

Ultimately there are only two things that a good innovation tool really needs to do (feel free to copy this into your next RFP):

1) Be flexible enough to support whatever collaborative process you are trying to put in place to meet your business goals

2) Stay out of the way (be reliable, embrace good collaborative practices, not force you to work around the software to achieve your aims, etc)

It’s not a long list, but you’d be surprised as to how few vendors can fulfill those two basic requirements – mainly because a lot of vendors develop software that is technically excellent and/or visually pretty, but overlook the intricate ways in which humans actually want to and need to interact with each other. My former software clients weren’t successful because of the tool the sales guy sold them – they were successful because of the way they used it. If you’re talking to someone who suggests to you otherwise – run.

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3. Peter Private – Peter talks in short phrases, measuring his words and being careful with what he says. He thinks he’s like a corporate James Bond, protecting the secrets of his company by sharing little, and listening intently. Peters are inherently worried about letting the “cat out of the bag” – about saying too much and getting into trouble. Talking to a Peter is not only frustrating; it’ll be fruitless too, as you’ll get no benefit from it.

You see, innovation is all about sharing – it’s about openness – it’s about embracing the world as a potential knowledge source – but to get, you need to give too. I’ve found that people who are truly successful in the innovation field embrace this principle across all of their interactions with people. Being open is like a bug or a virus – once you realize that the best ideas are frequently elsewhere, you’ll be on a mission to find them everywhere all the time.

You don’t have the time to establish trust and sign an NDA in the short time allotted at a conference – so if you find yourself speaking to a Peter, then it’s time to make your excuses and fake a bathroom break to relieve that irritated colon of yours.

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4. Christopher Clueless – With a subject as increasing in popularity as Innovation, it’s no wonder that conferences are filling up with charlatans jumping on the bandwagon to try and make a quick buck – and Chris is no exception. Having probably read one or two books on the subject and with no practical experience at all – he comes to the conference armed with a series of “innovation catchphrases” to give you advice with and lull you into a false sense of security/trust/interest.

My favourite of these: “Innovation should be everyone’s job” – probably one of the dumbest things ever said on the innovation circuit – usually used to eschew the presence, or need for, innovation leadership. Whilst true, to an extent, that innovation should be a part of every employee’s business life, it still needs to be someone’s responsibility in order to ensure success.

Hear that, or any of a myriad of well known phrases (you’ll usually know if they turn up during the conference by the stifled giggles coming from the bloggers’ gallery above you) and it’s time to excuse yourself from the proceedings to search for that 7th cup of coffee to take you through the rest of the afternoon.

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The trick to getting the most from the speaker panel is easy – listen carefully and glean insights that you can take back to your business.

The trick to getting the most from the attendee panel though is to talk openly and talk to a lot of people – spread yourself out, meet new people at every break, collect a ton of business cards and build a network . A network that will probably not include Peter, Tom, Chris nor Sammy though.

What other types of people do you find at conferences? Share in the comments below!





Talking “Social Teams” – LIVE EVENT – #smchat – Wednesday 26 May, 2010 – 1PM EST

24 05 2010

So a few months ago I put up a post on this website about a concept I’d formulated whilst listening to some of the fine speakers at the annual World Business Forum last year. That post, entitled Why companies shouldn’t build online communities” proposed that the entire mentality with which most companies approach collaboration and communities primed them for failure straight away.

In the next post “Continuing the Conversation: For Companies, Build Teams, Not Communities” I continued to explain my rationale : namely that by looking at these virtual groups as “teams” instead of  “communities” you moved away from treating these groups as unreachable, undefinable, and unmanageable groups – and instead could begin to add the essential elements of teamworking and value driving that would make these groups both more sustainable and more valuable from the corporate perspective.

In the latest of the series, I went ahead and defined what I since began calling “Social Teams” – namely as “a collection of individuals who have a common understanding of the “game they’re playing” (ie the team’s purpose); know in which goal they’re trying to score in (ie have a shared understanding of what ‘a win’ looks like); and are collaborating together to achieve that aim.“. I went on to detail the roles that people played in a Social Team, and some of the basic ways in which it could be used to drive value for an organization.

The “Social Teams” post has gone on to be one of the most popular things I’ve written, and has drawn the interest and curiosity of many in the social media and collaboration worlds. This Wednesday I’ll have the honor of leading the very first live conversation on “Social Teams’ with one of the virtual teams I actively belong to:  #smchat.

I’d like to extend the invitation to attend this session to all of you – it’s easy and free of charge – and hope that you’ll enjoy the typically very productive, energetic and lively discussion and debate for which #Smchat is known for.

If you’ve never attended one of these type of debates on twitter – the process is simple: At the prescribed time (#smchat meets every Wednesday at 1 PM EST (-5 Hrs GMT) ) – go onto the twitter application of choice (Twitter Search and Tweetchat seem to be favourites), and do a search for posts with “#smchat” in them. By making sure that all posts have that string of letters in their contributions, participants are able to have a mass live discussion on the preset topic.  If you have any questions on how to participate, feel free to contact me and I’ll try and help as best I can.

As this is the first time I’ve formally spoken about Social Teams, rather than writing out a list of topics and questions to guide the conversation – I’d like to invite you to use the Comments section below to write down specific questions that you’d like to see addressed, and I’ll make sure to tee up as many of them as possible in the hour time slot we have allocated!

I’m looking forward to speaking with you all!





Defining the “Social Team”

9 02 2010

[tweetmeme]If you’ve been following me online on Twitter or elsewhere, you’ve probably heard me mention the concept of “Social Teams” more than a few times recently.

It is, in my mind, a powerful idea that has the ability to change the way companies and individuals view online collaboration efforts – with the potential to achieve dramatic results.

I’ve always believed that people want to interact online in a similar structure to their interactions in the offline world. The fact that we’re not usually able to doesn’t mean that we don’t want to.

In the real world, we associate ourselves with communities to find people of similar interests with whom to interact. These communities are important to define the overall population of socially connected people; but they’re useless as a way to actually get anything done.  When we set out to actually achieve something, we abandon the broader “community” concept in favor of focused subgroups of active individuals that are more motivated and able to get things done.

For example, in my sport of choice, rugby, we talk about a wider “rugby community” around the world. When we go out, we socialize, drink, and have fun as a community – it’s a bond that ties rugby players around the world. But we don’t compete as a community, we compete as individual teams. We don’t govern the sport as a community, but rather using an elected “team” of individuals picked from the community.

In other words we “exist” as a community, but we “achieve” as a team.

The same concept is true in the online world. Technology has given us the methods by which to define and connect to, our own communities.  Each of us “exists” within a multitude of communities with which we  associate – with differing levels of interest. However, to actually achieve a specific aim/goal, we need to tap into a subset of that group to create a “team” to help us achieve that.

It’s important to understand that whilst I use the term “team”, these sub-groups of people don’t exactly conform to the standard idea of what a “team” looks like or acts like – we’re no longer looking at working groups of enlisted employees in a corporate environment, nor the familiar images of a band of 10-15 athletes playing a game “on any given Sunday”.

These “Social Teams”, can be massive groups of hundreds, or even thousands of people in an online setting. They are teams on a scale never seen before, and on a playing field of incomprehensible proportions.  Team members may never have met each other, but nevertheless choose to work with each other to achieve a mutually desirable goal or function.

Social Teams are not top-down, nor bottom-up; they can be purposely set-up, or self-formed by team members; they can exist in purely social settings or as corporate sponsored groups.

They are a collection of individuals who have a common understanding of the “game they’re playing” (ie the team’s purpose); know in which goal they’re trying to score in (ie have a shared understanding of what ‘a win’ looks like); and are collaborating together to achieve that aim.

They incorporate the structure of a traditional team, with the social contract of a community.

Although Social Teams differ from the physical world in terms of the actual method and depth of their social interaction – many of the same rules for success in the offline world, hold true in the online world.

For example, if we use a typical amateur sports team as an analogy; we can define roles that need to be fulfilled by in order for the group to be successful:

1) A good Captain – someone to lead, motivate, organize and drive participation and effort from the team.  The best Captains are charismatic leaders who drive from the front; which entails being seen as a valuable contributor to the group; garnishing respect from other team members, and being effective networkers who are able to gel and glue the team together.

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2) An astute Manager/Coach – someone to define and drive what is success for the team. To co-ordinate the team’s efforts, to let them know what game they’re playing when they get to the field, and in what direction they need to advance. To provide them with a strategy, a formation, and to provide the team with the tools required to succeed – whether it be drafting in new players to bolster the squad, or providing appropriate training aids to keep players sharp.

3) Superstar Goal Scorers – people who might not always be the most active or hardworking on the field – but nonetheless are able to provide that spark of brilliance that will provide you with a large percentage of the goals, (or commercialized value) produced by your team.

4) A group of Creative Midfielders –ball/information distributors who make connections, provide links, and drive the conditions that create opportunities for goals to be scored.

5) A Solid Defense – the building blocks and foundation of the group – providing a core level of input, and information that gives the team a platform from which to build an attack.

Unlike the real world, in a Social Team, it’s important to point out that most of these positions are not usually assigned by anyone to anyone, but rather assumed with group permission by team members on their own.

This is not about imposing a hierarchical structure on a group of people, but rather about providing the team with the basis needed to work efficiently together towards a common goal.

Using this model, you can see how so many companies fail in their collaboration efforts. By relying, as so many companies do, on simply “enabling a community” to exist, they’re essentially doing the equivalent of sitting on the sidelines of a soccer field waiting for 11 random people to find the field, collectively decide that they want to play the same game, and then set out to beat Arsenal Football Club with no organization at all.

I don’t know about you, but I think that’s folly – it’s time to let go of that folly and get a good game going!

So how do you use all this information to drive results within your collaboration efforts? I’ll discuss that in my next post – in the meantime, as always, your comments and thoughts are gratefully received!





“Innovation in a Collaboration World” – the other side of the coin with #innochat on 28 Jan 2009 – 12pm EST

27 01 2010

Collaboration is, apparently,  “the new hot thing” in Innovation nowadays. Not that it’s all that new – but it certainly is hot. More than a passing trend, it’s surely just a concept whose time has finally come after years of flirting with the edges of corporate credibility.

Now, the drive toward a socialized business structure is firmly on course thanks to the penetration of Web2.0 technologies not just through business, but through our personal lives too – the net effect being a gradual cultural change towards accepting a universe where the exchange of information and knowledge in a seamless, timeless, and social manner is quickly becoming “the way it is”.

Companies have, this time, been quick to jump on board as visible value is finally being derived from social collaborative initiatives – and corporate innovation processes have been at the forefront of those driving that value. As a result, collaboration practices are now considered “de rigeur” for any innovation program looking to be taken seriously by corporate executives and shareholders alike.

But is it being “all it can be?” – to paraphrase the old US Army slogan?

That’s the general theme of this week’s #INNOCHAT (Thurs, 28 January at 12PM EST) – when it tackles the second part of a massive 2-part discussion on “Collaborative Innovation” with #smchat (Weds 1PM EST) which I’ve been asked to moderate.

On the Wednesday, we’ll have discussed the social aspects of collaborative innovation with #smchat. As expert consultants and practitioners in Innovation, #INNOCHAT team participants are, however, the better placed to delve into the process side of the Collaborative Innovation discussion.

You see, whilst collaboration may well be the “new hot thing”, but in most companies, its use is still very limited – even within innovation functions – where it can be most commonly found on either “end” of the innovation process. So we’ll be exploring and uncovering the how, where, and why collaboration can be used at each stage of a high level idealized innovation process, namely:

1)   Discovering and Framing the Problem

2)   Collecting Ideas and Solutions

3)   Building ideas into mature concepts

4)   Developing the new product

5)   Marketing/Selling/Executing and expanding a new Product/Process/Concept

At each stage of the process, I’ll be asking participants to discuss how they’ve seen collaboration work at each stage – what are the business models for its use? What are the pitfalls to watch out for? What are the noteworthy solutions and companies out there? And most importantly – what are the new rules for success in this new collaborative innovation world?

Have more questions / issues you’d like to see addressed? Add them below in the comments section and I’ll add them to the agenda!

As with #smchat’s conversation, there’s a LOT to cover in the 90 minutes allocated to this discussion, and the conversation is typically fast and furious in order to get through as much as possible.

However, if you’re unable to take part in the synchronized chat, please take advantage of the various tools available to download a transcript (I use the built in service on (http://www.wthashtag.com/innochat usually) and then continue on the conversation with the other participants throughout the week!





“Collaboration in an Innovation World” – setting the stage for a landmark #smchat on 27 Jan 2009 – 1pm EST

26 01 2010

Collaboration and Business have long been interesting bed fellows, ever flirting with each other, but rarely embracing each other.

For business, collaboration has been an attractive mistress, full of allure and promise, but always just out of reach – never delivering on the early promise shown.

For Collaboration, Business is the bad boy with a leather jacket on a Harley – knowing that great things could be achieved if only business wasn’t so selfishly focused on personal profit.

Although the above is probably not the best analogy I’ve ever come up with, it holds more than a nugget of truth in it. After all, businesses have been toying with collaborative processes and technologies for quite some time now. Globalization and the pervasiveness of web 2.0 tools have accelerated this interest further for most companies – and yet, rarely is this interest rewarded by real rewards.

Nowhere in the increasingly socialized business of today is this more evident than in Corporate Innovation programs – the other newfound darling of recent years. By combing the two, companies finally found a method by which to use the global knowledge base at its disposal to drive real corporate value in the form of improved product pipelines, powerful value chain partnerships, new business models, and other forms of competitive advantage – the lifeblood of any lasting corporate entity.

However – there’s a snag to this wonderful idealist concept.  It turns out there’s more to Collaboration than buying a tool, or putting a smart manager in charge of the initiative. It turns out that Collaboration, like any other process that relies on human interaction to succeed, is complicated.  It turns out, that Collaboration is simply not a cheap date – needing to be wined and dined, wooed, and convinced that Business is a truly a worthy mate, before deciding to intertwine her power with his… (to carry on my analogy a step or two too far probably..)

But just how does Business do that wooing? In other words, as business people – what are the ways in which we, can mobilize the global knowledge base to help us in our endeavor to drive corporate value?

This is the question we’re aiming to answer on this week’s #SMCHAT on Wednesday – part one of a two part intertwining of powers with #INNOCHAT that follows up on Thusday. As an “expert” on the discipline/art of Collaborative Innovation, I’ve been given the task of moderating both discussions this week.

As experts in the Social Media arena, contributors to #smchat are perfectly positioned to tackle the social implications of this collaborative conundrum. So here’s the list of themes I’ll be driving people along to – feel free to comment on them, or add further questions and areas for the group to tackle:

1)   We can Build it, but will they come? – There are two main problems that come up right at the beginning of any collaborative process – and innovation is no different: Who do we want to ask for help? And how do we ensure they agree to show up?

2)   Let’s look at the Tools: Assuming we know who to ask – what are the success criteria for a good collaborative innovation tool?

3)   Why should I? : Innovation is unique amongst collaborative initiatives in being most able to show a direct line between input, and valuable output. After all, the result of innovation initiatives is the creation of new value for a corporate entity – so why should audiences participate? There are some obvious benefits for employees to take part, but what about people external to the organization?  Companies have tried a variety of different incentive programs from outright cash rewards, to tangential rewards (e.g. gift vouchers), to virtual achievement badges, to absolutely nothing.  Is there a one-size fits all? Is it realistic to expect altruistic contribution from people with nothing to gain? And if you decide to give rewards – how much is appropriate?

4)   How much is enough? : Just how much collaboration is enough? Can you ever over-collaborate on an idea?  Is collaborating on an idea different to than collaborating on a more mature concept? Are there differing levels of collaboration required at different points in time?

As you can see, there’s rather a lot to cover in the 90 minutes allocated to this topic -and I’ll be aiming to get through as much as possible. If you’re unable to take part in the synchronized chat, please take advantage of the various tools available to download a transcript (I use the built in service on (http://www.wthashtag.com/smchat usually) and then continue on the conversation with the other participants throughout the week!

Then, for the other side of the coin – don’t forget that #INNOCHAT tackles Innovation in a Collaborative World” on Jan 28 at 12PM EST.  See you all there!





Tackling Collaborative Innovation – the #smchat and #innochat doubleheader

22 01 2010

I should’ve known better really – after, all it’s happened once before, so surely I should’ve spotted it coming a mile away when I  1) was dumb enough to make some suggestions on #innochat for future topics and then 2) found myself on the receiving end of a seemingly innocent telephone call with Chris Jones, Renee Hopkins and Gwen Ismael.

Like a steam liner heading slowly but surely into an iceberg in broad daylight, I found myself yet again somehow agreeing to moderate an upcoming session.

For those of you not in the know, #smchat and #innochat are two of the most vibrant and productive “Social Teams” on the Internet. Each virtual group, meets once a week to openly discuss, debate, and generally advance the thoughts and practices of their respective members in specific areas.

#Smchat meets on Wednesdays and is focused on all things Social Media and Collaboration related, and headed up by the excellent Chris Jones (@sourcePOV).

#Innochat, held on Thursdays, delves into the inner working of corporate innovation practices and theories and is led by the formidable duo of Renee Hopkins (@Renee_Innosight) and Gwen Ismael (@Gwen_Ismael).

Both groups are classic “Social Teams” by my definition – a loose “membership”, focused on achieving a specific purpose, massive in scale, floating leadership, and more – anyone can join by logging into twitter at the appropriate pre-scheduled time, follow the appropriate hash tag, and wait for the moderator to begin the discussion. A quick round of introductions later, and the fireworks begin, with the moderator working hard to try and keep the enthusiastic team members on course, on topic, and on target to drive a useful conclusion to the topic being addressed that week.

It can be a little overwhelming at first – especially as the exchanges are frequently fast and furious – with tons of excellent, valuable comments being traded to and fro at a rate of knots. It’s really a fantastic learning opportunity, and a great way to mingle, interact, and cross swords with some of the best minds on Social Media and Innovation.

I’ve been participating in these two teams for some time now – and have the dubious honor of having moderated one of the most vigorous discussions ever on “What in the World is Web 3.0?” – which pulled in experts from all over the internet to debate what the next iteration of the web would look like.

I knew thus, that it was only a matter of time before I would be cornered into a repeat act, and sure enough it wasn’t long before I found myself cornered like a rattlesnake in a fishbowl.

The two groups have been increasingly finding areas of overlap in recent months, as “Innovation” has increasingly embraced collaboration and socialized processes, and “Social Media” finds innovation as a prime corporate driver for internal adoption and use of its tools.

The inevitable crossing of the two subjects occurs at “Collaborative Innovation” and as Collaborative Innovation is “my thing” – I soon found myself on the receiving end of a flung gauntlet to moderate the first ever “doubleheader” between the two teams.

Both groups have vastly different viewpoints on this topic which is an increasingly relied upon driver of corporate organic growth and new value.  So I’ve decided to split up the two sessions in a way that would release the most amount of value from the accrued expert minds in attendance.

So clear your agendas, fire up the espresso machines and best make it a double – because on Weds, 27 January at 1PM EST, #SMCHAT will be looking at “Collaboration in an Innovation World – focusing on the social issues of how companies can drive participation, collaboration, and motivation for innovation efforts – after all, people are asked to contribute to the creation of new value for a company – but why would they? And how can you structure collaborative efforts to drive the desired results for a company?

Then, for the innovation junkies out there, we follow up on Thurs, 28 January at 12PM EST, when #INNOCHAT tackles “Innovation in a Collaborative World – now that collaboration and socialization of business processes is not only a reality, but a mandatory element of any innovation program worth its weight, how can we inject collaboration into the innovation process? What are the various business models for its use?

Full-on framing posts for each topic will show up during the week, so keep your eyes peeled, and use the comments below to request specific topics, areas, questions or ideas to be addressed!








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